garm/workers/websocket/agent/agent_hub.go
Gabriel Adrian Samfira 42cfd1b3c6 Add agent mode
This change adds a new "agent mode" to GARM. The agent enables GARM to
set up a persistent websocket connection between the garm server and the
runners it spawns. The goal is to be able to easier keep track of state,
even without subsequent webhooks from the forge.

The Agent will report via websockets when the runner is actually online,
when it started a job and when it finished a job.

Additionally, the agent allows us to enable optional remote shell between
the user and any runner that is spun up using agent mode. The remote shell
is multiplexed over the same persistent websocket connection the agent
sets up with the server (the agent never listens on a port).

Enablement has also been done in the web UI for this functionality.

Signed-off-by: Gabriel Adrian Samfira <gsamfira@cloudbasesolutions.com>
2026-02-08 00:27:47 +02:00

137 lines
2.4 KiB
Go

package agent
import (
"context"
"fmt"
"log/slog"
"sync"
runnerErrors "github.com/cloudbase/garm-provider-common/errors"
garmUtil "github.com/cloudbase/garm/util"
)
var closed = make(chan struct{})
func init() { close(closed) }
func NewHub(ctx context.Context) (*Hub, error) {
ctx = garmUtil.WithSlogContext(
ctx,
slog.Any("worker", "agent-hub"),
)
return &Hub{
ctx: ctx,
agents: make(map[string]*Agent),
done: closed,
}, nil
}
type Hub struct {
ctx context.Context
agents map[string]*Agent
mux sync.Mutex
done chan struct{}
running bool
}
func (a *Hub) Start() error {
a.mux.Lock()
defer a.mux.Unlock()
if a.running {
return nil
}
a.done = make(chan struct{})
a.running = true
go a.loop()
return nil
}
func (a *Hub) GetAgent(agentID string) (*Agent, error) {
a.mux.Lock()
defer a.mux.Unlock()
if agent, ok := a.agents[agentID]; ok {
return agent, nil
}
return nil, runnerErrors.NewNotFoundError("no such agent")
}
func (a *Hub) Stop() error {
a.mux.Lock()
defer a.mux.Unlock()
if !a.running {
return nil
}
close(a.done)
a.running = false
return nil
}
func (a *Hub) RegisterAgent(agent *Agent) error {
a.mux.Lock()
defer a.mux.Unlock()
if agent == nil {
return fmt.Errorf("missing agent")
}
if !agent.IsRunning() {
return fmt.Errorf("agent is not running; refusing to register")
}
if _, ok := a.agents[agent.instance.Name]; ok {
return runnerErrors.NewConflictError("agent %s is already registered", agent.instance.Name)
}
a.agents[agent.instance.Name] = agent
go a.reapStoppedAgent(agent)
return nil
}
func (a *Hub) UnregisterAgent(agentID string) error {
a.mux.Lock()
defer a.mux.Unlock()
if agent, ok := a.agents[agentID]; ok {
if err := agent.Stop(); err != nil {
return fmt.Errorf("failed to stop agent loop for runner %s: %w", agent.instance.Name, err)
}
delete(a.agents, agentID)
}
return nil
}
func (a *Hub) reapStoppedAgent(agent *Agent) {
if agent == nil {
return
}
select {
case <-agent.Done():
slog.InfoContext(a.ctx, "agent is done", "agent_name", agent.instance.Name)
if err := a.UnregisterAgent(agent.instance.Name); err != nil {
slog.ErrorContext(a.ctx, "failed to unregister stopped agent", "agent", agent.instance.Name, "error", err)
}
case <-a.ctx.Done():
case <-a.done:
}
}
func (a *Hub) loop() {
defer func() {
a.Stop()
}()
for {
select {
case <-a.ctx.Done():
return
case <-a.done:
return
}
}
}