// Copyright 2015 Canonical Ltd. // Licensed under the LGPLv3, see LICENCE file for details. package clock import ( "time" ) // WallClock exposes wall-clock time via the Clock interface. var WallClock wallClock // ensure that WallClock does actually implement the Clock interface. var _ Clock = WallClock // WallClock exposes wall-clock time as returned by time.Now. type wallClock struct{} // Now is part of the Clock interface. func (wallClock) Now() time.Time { return time.Now() } // After implements Clock.After. func (wallClock) After(d time.Duration) <-chan time.Time { return time.After(d) } // AfterFunc implements Clock.AfterFunc. func (wallClock) AfterFunc(d time.Duration, f func()) Timer { return wallTimer{time.AfterFunc(d, f)} } // NewTimer implements Clock.NewTimer. func (wallClock) NewTimer(d time.Duration) Timer { return wallTimer{time.NewTimer(d)} } // wallTimer implements the Timer interface. type wallTimer struct { *time.Timer } // Chan implements Timer.Chan. func (t wallTimer) Chan() <-chan time.Time { return t.C } // At implements Clock.At. func (wallClock) At(t time.Time) <-chan time.Time { return time.After(time.Until(t)) } // AtFunc implements Clock.AtFunc. func (wallClock) AtFunc(t time.Time, f func()) Alarm { return wallAlarm{time.AfterFunc(time.Until(t), f)} } // NewAlarm implements Clock.NewAlarm. func (wallClock) NewAlarm(t time.Time) Alarm { return wallAlarm{time.NewTimer(time.Until(t))} } // wallAlarm implements the Alarm interface. type wallAlarm struct { *time.Timer } // Chan implements Alarm.Chan. func (a wallAlarm) Chan() <-chan time.Time { return a.C } // Reset implements Alarm.Reset func (a wallAlarm) Reset(t time.Time) bool { return a.Timer.Reset(time.Until(t)) }