Add log streamer
Signed-off-by: Gabriel Adrian Samfira <gsamfira@cloudbasesolutions.com>
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parent
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9 changed files with 445 additions and 78 deletions
99
websocket/client.go
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99
websocket/client.go
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@ -0,0 +1,99 @@
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package websocket
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import (
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"log"
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"time"
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"github.com/google/uuid"
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"github.com/gorilla/websocket"
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)
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const (
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// Time allowed to write a message to the peer.
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writeWait = 10 * time.Second
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// Time allowed to read the next pong message from the peer.
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pongWait = 60 * time.Second
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// Send pings to peer with this period. Must be less than pongWait.
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pingPeriod = (pongWait * 9) / 10
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// Maximum message size allowed from peer.
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maxMessageSize = 1024
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)
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func NewClient(conn *websocket.Conn, hub *Hub) (*Client, error) {
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clientID := uuid.New()
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return &Client{
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id: clientID.String(),
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conn: conn,
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hub: hub,
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send: make(chan []byte, 100),
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}, nil
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}
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type Client struct {
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id string
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conn *websocket.Conn
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// Buffered channel of outbound messages.
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send chan []byte
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hub *Hub
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}
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func (c *Client) Go() {
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go c.clientReader()
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go c.clientWriter()
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}
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// clientReader waits for options changes from the client. The client can at any time
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// change the log level and binary name it watches.
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func (c *Client) clientReader() {
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defer func() {
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c.hub.unregister <- c
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c.conn.Close()
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}()
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c.conn.SetReadLimit(maxMessageSize)
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c.conn.SetReadDeadline(time.Now().Add(pongWait))
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c.conn.SetPongHandler(func(string) error { c.conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
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for {
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mt, _, err := c.conn.ReadMessage()
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if err != nil {
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break
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}
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if mt == websocket.CloseMessage {
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break
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}
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}
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}
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// clientWriter
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func (c *Client) clientWriter() {
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ticker := time.NewTicker(pingPeriod)
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defer func() {
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ticker.Stop()
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c.conn.Close()
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}()
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for {
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select {
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case message, ok := <-c.send:
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c.conn.SetWriteDeadline(time.Now().Add(writeWait))
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if !ok {
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// The hub closed the channel.
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c.conn.WriteMessage(websocket.CloseMessage, []byte{})
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return
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}
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if err := c.conn.WriteMessage(websocket.TextMessage, message); err != nil {
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log.Printf("error sending message: %v", err)
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return
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}
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case <-ticker.C:
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c.conn.SetWriteDeadline(time.Now().Add(writeWait))
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if err := c.conn.WriteMessage(websocket.PingMessage, nil); err != nil {
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return
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}
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}
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}
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}
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110
websocket/websocket.go
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110
websocket/websocket.go
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@ -0,0 +1,110 @@
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package websocket
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import (
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"context"
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"fmt"
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"time"
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)
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func NewHub(ctx context.Context) *Hub {
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return &Hub{
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clients: map[string]*Client{},
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broadcast: make(chan []byte, 100),
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register: make(chan *Client, 100),
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unregister: make(chan *Client, 100),
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ctx: ctx,
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closed: make(chan struct{}),
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quit: make(chan struct{}),
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}
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}
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type Hub struct {
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ctx context.Context
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closed chan struct{}
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quit chan struct{}
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// Registered clients.
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clients map[string]*Client
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// Inbound messages from the clients.
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broadcast chan []byte
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// Register requests from the clients.
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register chan *Client
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// Unregister requests from clients.
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unregister chan *Client
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}
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func (h *Hub) run() {
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for {
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select {
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case <-h.quit:
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close(h.closed)
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return
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case <-h.ctx.Done():
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close(h.closed)
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return
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case client := <-h.register:
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if client != nil {
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h.clients[client.id] = client
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}
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case client := <-h.unregister:
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if client != nil {
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if _, ok := h.clients[client.id]; ok {
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delete(h.clients, client.id)
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close(client.send)
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}
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}
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case message := <-h.broadcast:
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for id, client := range h.clients {
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if client == nil {
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continue
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}
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select {
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case client.send <- message:
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case <-time.After(5 * time.Second):
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close(client.send)
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delete(h.clients, id)
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}
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}
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}
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}
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}
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func (h *Hub) Register(client *Client) error {
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h.register <- client
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return nil
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}
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func (h *Hub) Write(msg []byte) (int, error) {
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select {
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case <-time.After(5 * time.Second):
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return 0, fmt.Errorf("timed out sending message to client")
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case h.broadcast <- msg:
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}
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return len(msg), nil
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}
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func (h *Hub) Start() error {
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go h.run()
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return nil
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}
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func (h *Hub) Stop() error {
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close(h.quit)
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select {
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case <-h.closed:
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return nil
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case <-time.After(60 * time.Second):
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return fmt.Errorf("timed out waiting for hub stop")
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}
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}
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func (h *Hub) Wait() {
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select {
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case <-h.closed:
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case <-time.After(60 * time.Second):
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}
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}
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